﻿using System.Collections.Generic;
namespace SnakeGame.Models
{
    public class Question
    {
        public int ID { get; set; }
        public bool IsUsed { get; set; }
        public string Quest { get; set; }
        public string Answer { get; set; }
    }

    public class Block
    {
        public int ID { get; set; }
        public bool IsUsed { get; set; }
        public int Win { get; set; }
        public int Lose { get; set; }
        public int Timeout { get; set; }
        public bool Ladder { get; set; }  // Movement Type
        public List<Question> QuestionList { get; set; }
    }
}
